A 3D train ! - 2016



This project was conduct in collaboration with Steve Delgrange during my 2nd year of Bachelor.
We had to implement it in C++ with the graphic library OpenGL.

I was in charge to render the train (by programming basic shapes like Cube, configurable cylinder)
and to create a Bezier curve system to render the rails easily.

Tutor / Teacher : Mr. Bay (DUT Informatique, France, Maubeuge)

Mots clés

C++ OpenGL 3D